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Those fights are usually pretty intense, some with unique scripting that requires quick thinking such as avoiding a tidal wave. Most stage completions end with a battle with some type of major monster, though the major antagonists have arena type stages all to themselves. Many stages have a great deal of height to them, and fighting from different elevations is fairly regular. Most stages are fairly large, offering an opportunity to explore, platform, and battle on various terrain. Irregularly, a creature core can drop which can be used to passively power up the two heroes. Souls-the staple currency of Darksiders-as well as health, ammo, and wrath orbs are your typical drops. The brutal finisher sequences are still in and look as good as ever even while zoomed out.ĭefeating each enemy results in various potential drops. When to use launchers may be the biggest hurdle to overcome as not all enemies are susceptible to them at any time. If you have never played a Darksiders before, the game performs similarly to other Action games or ARPGs which have light/heavy mix-up combos.
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If you’re a fan of the series, you’ll know what to expect. The enemies in Darksiders Genesis consist of the typical hordes of demonic, angelic, and anything in between category. As many of these are hidden, or obtained through obscure methods, a fair amount of investigation is required in each stage. Health, armor, and wrath upgrades are unique as well which means you’ll need to search carefully to ensure both War and Strife perform at their peak. His gear includes the Ghost Hook, the Void Bomb, and the Aether Spark.īoth Horsemen have access to their own wrath abilities, unique combos, and individual weapons. Placing enough shots will activate Hot Streak mode, which shoots a limited, but vastly more effective version of his chosen ammunition. Utilizing his dual pistols, each ammo type fires and behaves differently. His gear includes the Vorpal Blade, the Ghost Hook, and the Tremor Gauntlet.įor Strife, combat is primarily about placement, resource management, and picking the right ammo for the right job. Get too spammy with your attacks and you’ll find yourself being surrounded or beat down before you can blink. His play-style encourages just-frame timing in counters, evasiveness, juggles, and emphasizes well strung combos. War is played in an identical manner to his game of origin. Once you realize that, it’s really easier to approach the combat as you would any other Darksiders game. In fact, there’s hardly any difference in the way it behaves.
#Darksiders genesis gameplay series#
The combat system in Darksiders Genesis is straight out of the progenitor series itself. And while it does look that way initially, an isometric view is where the similarities end. At a first glance, it’s easy to presume that it’s similar to Diablo or Path of Exile. It is currently available on all major platforms.ĭarksiders Genesis uses a hybrid style of gameplay in the truest sense of the term. It focuses on an isometric view similar to Diablo or Path of Exile, but boasts a combat system straight out of Darksiders. Darksiders Genesis is an Action Role Playing Game (ARPG) developed by Airship Syndicate and published by THQ Nordic.